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XR Immersive Tech Files ‘Plug and Play’ XR Patents

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Last weekend, XR Immersive Tech Inc (XRIT) announced it is filing two patents with the Canadian Intellectual Property Office (CIPO) linked to virtual and augmented reality (VR/AR) technologies.

One of XRITs patent applications is for a “System and Method for Plug and Play VR” that covers various interactive AR/VR systems and experiences.

Features include media viewing, competitive multi-player gameplay, blockchain-based rewards, and immersive effects.

Additionally, the XRIT “plug and play” VR system will create an easy to use immersive platform that does not require a complex setup.

Tim Bieber, CEO of XRIT, added:

“These full patent applications are a significant milestone that indicates the potential of the Company’s technology to deliver cutting edge VR to create a unique hyper-immersive experience for users”

Secondly, XRIT filed a patent request for a “System and Method for Immersive Effects” that could secure the firm with a library of exciting visuals to enhance its immersive experiences.

Bieber said that when the CIPO accepts the XRIT patent requests, it will present the firm with “unparalleled opportunities for growth worldwide,” adding,

“We are working diligently to maximize the commercial opportunities our technology affords us and for the creation of shareholder value”

XRITs requests will assist the firm in creating easy-to-access multi-player VR immersive experiences. On top of this, the plug and play device will present new opportunities to streamline and enhance enterprise-grade onboarding for immersive technology. Already, XRIT has enterprise customers such as Intel, Health Canada, and the US Food and Drug Administration.

The recently rebranded XRTI is creating custom immersive experiences and solutions for brands and firms.

The Canadian enterprise is working on “Uncontained VR,” a plug and play attraction that transports multiple users into a Metaverse experience. Entertainment facilities or shopping malls can install the 40-foot container in any location to host up to six VR-ready players.

Additionally, the firm offers additional on-site VR experiences such as custom-made escape rooms for entertainment purposes or brand promotion.

Global firms are using XRIT’s bespoke VR/AR solutions for various enterprise-grade immersive exercises such as team building, training, and education.

XRIT is lead by a team of entertainment experts who have experience in various world-renowned immersive tech firms like Disney, CBS Interactive, and Taiwanese tech giant HTC, as well as organisations such as the VR/AR Association (VRARA).

 

 

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