Motion capture (mocap) specialist Vicon launched its Valkyrie camera solution boasting the world’s highest-quality specifications, the company announced on Tuesday.
The Hauppauge, New York-based firm created the system to capture greater detail and fidelity for content creators and innovate the market for location-based virtual reality (LBVR) providers.
The new solution will work with Vicon’s Origin technology to build novel ecosystems for the mocap industry, combining automated calibration systems with first-class Valkyrie camera systems.
According to the company, its VKX cameras were tailored for LBVR creatives and offer strobeless, 7-megapixel resolutions, and 380 frames per second. The solution aims to create the world’s “most convincing and responsive VR experiences and applications” for top-tier immersive experiences.
Imogen Moorhouse, CEO of Vicon, stated that mocap technologies were “integral to the LBVR industry” and that his firm’s Valkyrie “advanced” cameras would back the industry’s expansion.
He continued, stating,
“In challenging times, the Vicon team has created an industry-leading set of features providing high fidelity, intelligence, automation and a technical robustness which combine to create a new degree of usability, speed and accuracy. With every design decision we’ve taken we have focused on empowering the global community of motion capture users to take their work to the next level”
He concluded that customers were set to “play a massive role” in the industry’s development.
Such comments come as the mocap sector rapidly engages the tech community with new product innovations and standards, namely after NeXR Technologies signed up for the Metaverse Standards Forum in early July to build interoperability for extended reality (XR) devices and production.
The firm’s Avatar.Cloud and Event.Cloud platforms offer next-generation body tracking tools along with Epic Games’ Unreal Engine to deliver hyperrealistic avatars and metaverse-based solutions for events.
Doncaster-based XR studio Prox & Reverie also opened a new studio along with its Interchange project, allowing for public immersive experiences using Warner Bros technologies for mocap-based avatars.