News stories from some of the biggest and brightest tech firms in the industry have marched into publications just ahead of the Easter holiday period, with many stories captivating readers with insightful new updates for virtual, augmented, and mixed reality (VR/AR/MR) companies.
The following are the top picks in extended reality (XR) from the previous week. Please join our regular updates by signing up for our newsletter at https://www.xrtoday.com/sign-up/ for the latest XR news!
Geenee AR, Ready Player Me Partner for WebAR Avatars
WebAR publishing firm Geenee AR announced last week it had teamed up with Estonian Metaverse firm Ready Player Me in a partnership aimed at creating AR avatars without the need for code.
Users can try on their virtual avatars complete with digital accessories, NFT import and export support, clothing, attributes, and many others, using the platform’s full-body tracking engine for smartphones.
Unity Releases 2021 LTS with Added Features
Unity Technologies released its 2021 long-term support (LTS) version, which features over two years of improvements for the real-time 3D (RT3D) platform to boost stability and productivity, among others.
Updates in the most recent version include streamlined workflow processes, novel editing tools, boosted visual effects and immersive sound, as well as enhanced interoperability functions for developers.
GigXR, ANIMA RES Scale Healthcare eLearning
GigXR, a rising provider of XR healthcare training solutions, joined with ANIMA RES, a medical XR visualisation company to expand on solutions for its 3D anatomy training solution for training the next generation of surgeons, doctors, and nurses.
The joint venture will merge GigXR’s user base with fresh eLearning tools for the platform and will provide students with a massive database of 3D assets to train on virtual human bodies, rather than working with physical cadavers.
Izumi World Leverages AR For Mass P2E Adoption
AR gaming firm Izumi World unveiled its world-first geolocation games bundle, complete with NFTs, tokenised blockchain assets, and others, which is set to launch in the first quarter of next year (Q1 2023).
The anticipated immersive game will allow people to catch, collect, and train fantasy Izumi creatures for battles with rival groups, using RT3D content in real-world settings across the world to boost the global adoption of mass play-to-earn (P2E) gaming.